Troops
Here are the detailed stats, resource costs, and actual training times (at server speed 10x) for the units of the Gauls:
Phalanx
Attack:
15
Speed:
7 fields/h
Def (Inf):
40
Upkeep:
1
Def (Cav):
50
Carrying:
35
100
130
55
30
View Lvl 1-20 Training (Barracks)
Lvl 1:
1m 44s
Lvl 2:
1m 34s
Lvl 3:
1m 26s
Lvl 4:
1m 14s
Lvl 5:
1m 9s
Lvl 6:
1m 1s
Lvl 7:
55.27 s
Lvl 8:
49.74 s
Lvl 9:
44.77 s
Lvl 10:
40.29 s
Lvl 11:
36.26 s
Lvl 12:
32.64 s
Lvl 13:
29.37 s
Lvl 14:
26.44 s
Lvl 15:
23.80 s
Lvl 16:
21.41 s
Lvl 17:
19.27 s
Lvl 18:
17.35 s
Lvl 19:
15.53 s
Lvl 20:
14.05 s
Pathfinder
Attack:
0
Speed:
17 fields/h
Def (Inf):
20
Upkeep:
2
Def (Cav):
10
Carrying:
0
170
150
20
40
View Lvl 1-20 Training (Stable)
Lvl 1:
2m 16s
Lvl 2:
2m 3s
Lvl 3:
1m 53s
Lvl 4:
1m 37s
Lvl 5:
1m 29s
Lvl 6:
1m 20s
Lvl 7:
1m 12s
Lvl 8:
1m 5s
Lvl 9:
58.55 s
Lvl 10:
52.69 s
Lvl 11:
47.42 s
Lvl 12:
42.68 s
Lvl 13:
38.41 s
Lvl 14:
34.57 s
Lvl 15:
31.12 s
Lvl 16:
28.00 s
Lvl 17:
25.20 s
Lvl 18:
22.68 s
Lvl 19:
20.30 s
Lvl 20:
18.37 s
Druidrider
Attack:
45
Speed:
16 fields/h
Def (Inf):
115
Upkeep:
2
Def (Cav):
55
Carrying:
35
360
330
280
120
View Lvl 1-20 Training (Stable)
Lvl 1:
4m 16s
Lvl 2:
3m 52s
Lvl 3:
3m 33s
Lvl 4:
3m 2s
Lvl 5:
2m 47s
Lvl 6:
2m 31s
Lvl 7:
2m 16s
Lvl 8:
2m 2s
Lvl 9:
1m 50s
Lvl 10:
1m 39s
Lvl 11:
1m 29s
Lvl 12:
1m 20s
Lvl 13:
1m 12s
Lvl 14:
1m 5s
Lvl 15:
58.57 s
Lvl 16:
52.71 s
Lvl 17:
47.44 s
Lvl 18:
42.70 s
Lvl 19:
38.22 s
Lvl 20:
34.59 s
Ram
Attack:
50
Speed:
4 fields/h
Def (Inf):
30
Upkeep:
3
Def (Cav):
105
Carrying:
0
950
555
330
75
View Lvl 1-20 Training (Workshop)
Lvl 1:
8m 20s
Lvl 2:
7m 34s
Lvl 3:
6m 56s
Lvl 4:
5m 57s
Lvl 5:
5m 28s
Lvl 6:
4m 55s
Lvl 7:
4m 25s
Lvl 8:
3m 59s
Lvl 9:
3m 35s
Lvl 10:
3m 13s
Lvl 11:
2m 54s
Lvl 12:
2m 36s
Lvl 13:
2m 21s
Lvl 14:
2m 7s
Lvl 15:
1m 54s
Lvl 16:
1m 42s
Lvl 17:
1m 32s
Lvl 18:
1m 23s
Lvl 19:
1m 14s
Lvl 20:
1m 7s
Chieftain
Attack:
40
Speed:
5 fields/h
Def (Inf):
50
Upkeep:
4
Def (Cav):
50
Carrying:
0
30750
45400
31000
37500
Training Time (Residence / Palace)
Training Time:
2h 31m
Swordsman
Attack:
65
Speed:
6 fields/h
Def (Inf):
35
Upkeep:
1
Def (Cav):
20
Carrying:
45
140
150
185
60
View Lvl 1-20 Training (Barracks)
Lvl 1:
2m 24s
Lvl 2:
2m 10s
Lvl 3:
1m 59s
Lvl 4:
1m 42s
Lvl 5:
1m 36s
Lvl 6:
1m 25s
Lvl 7:
1m 16s
Lvl 8:
1m 8s
Lvl 9:
1m 1s
Lvl 10:
55.79 s
Lvl 11:
50.21 s
Lvl 12:
45.19 s
Lvl 13:
40.67 s
Lvl 14:
36.60 s
Lvl 15:
32.95 s
Lvl 16:
29.65 s
Lvl 17:
26.68 s
Lvl 18:
24.02 s
Lvl 19:
21.50 s
Lvl 20:
19.45 s
Theutates Thunder
Attack:
90
Speed:
19 fields/h
Def (Inf):
25
Upkeep:
2
Def (Cav):
40
Carrying:
75
350
450
230
60
View Lvl 1-20 Training (Stable)
Lvl 1:
4m 8s
Lvl 2:
3m 45s
Lvl 3:
3m 26s
Lvl 4:
2m 57s
Lvl 5:
2m 42s
Lvl 6:
2m 26s
Lvl 7:
2m 11s
Lvl 8:
1m 58s
Lvl 9:
1m 46s
Lvl 10:
1m 36s
Lvl 11:
1m 26s
Lvl 12:
1m 17s
Lvl 13:
1m 10s
Lvl 14:
1m 3s
Lvl 15:
56.74 s
Lvl 16:
51.06 s
Lvl 17:
45.95 s
Lvl 18:
41.37 s
Lvl 19:
37.03 s
Lvl 20:
33.50 s
Haeduan
Attack:
140
Speed:
13 fields/h
Def (Inf):
50
Upkeep:
3
Def (Cav):
165
Carrying:
65
500
620
675
170
View Lvl 1-20 Training (Stable)
Lvl 1:
5m 12s
Lvl 2:
4m 43s
Lvl 3:
4m 19s
Lvl 4:
3m 42s
Lvl 5:
3m 24s
Lvl 6:
3m 4s
Lvl 7:
2m 45s
Lvl 8:
2m 29s
Lvl 9:
2m 14s
Lvl 10:
2m 0s
Lvl 11:
1m 48s
Lvl 12:
1m 37s
Lvl 13:
1m 28s
Lvl 14:
1m 19s
Lvl 15:
1m 11s
Lvl 16:
1m 4s
Lvl 17:
57.81 s
Lvl 18:
52.04 s
Lvl 19:
46.58 s
Lvl 20:
42.15 s
Trebuchet
Attack:
70
Speed:
3 fields/h
Def (Inf):
45
Upkeep:
6
Def (Cav):
10
Carrying:
0
960
1450
630
90
View Lvl 1-20 Training (Workshop)
Lvl 1:
15m 0s
Lvl 2:
13m 38s
Lvl 3:
12m 29s
Lvl 4:
10m 42s
Lvl 5:
9m 50s
Lvl 6:
8m 51s
Lvl 7:
7m 58s
Lvl 8:
7m 10s
Lvl 9:
6m 27s
Lvl 10:
5m 48s
Lvl 11:
5m 13s
Lvl 12:
4m 42s
Lvl 13:
4m 14s
Lvl 14:
3m 48s
Lvl 15:
3m 25s
Lvl 16:
3m 5s
Lvl 17:
2m 46s
Lvl 18:
2m 30s
Lvl 19:
2m 14s
Lvl 20:
2m 1s
Settler
Attack:
0
Speed:
5 fields/h
Def (Inf):
80
Upkeep:
1
Def (Cav):
80
Carrying:
3000
5500
7000
5300
4900
Training Time (Residence / Palace)
Training Time:
37m 50s
Special Buildings
Trapper
The Trapper is a unique Gaul building that protects the village with hidden traps. Enemy troops who fail a raid can be caught in these traps, preventing resource loss and keeping prisoners until released or rescued.
Trapper & Trap Mechanics:
- Trap Capacity: Each Trapper provides a baseline number of traps (up to 400 traps at level 20). On this server, this is multiplied by the Trapper Capacity setting (10x), allowing a maximum of 4000 traps at building level 20.
- Multiple Trappers: Once your first Trapper reaches level 20, you can build additional Trapper buildings in the same village to further increase your trap limit.
- Troop Capture: When attacked, traps capture incoming troops before battle commences. Captured troops do not participate in the fight, take no damage, and do not deal damage. If all attackers are trapped, the attack fails completely and no resources are stolen.
- Feeding Prisoners: Trapped troops continue to consume crop/food from their home village, NOT from the Gauls village where they are trapped.
- Freeing via Attack (Rescue): If the attacker (or their ally) launches a successful Normal Attack (not a Raid) and wipes out all defending troops, all trapped units are freed. In this case, 50% of the traps are destroyed (must be rebuilt) and 50% are repaired for free.
- Releasing by Gaul Owner: The defender can release the prisoners at any time via the Rally Point. If released, 100% of the traps are automatically repaired for free.
- Disbanding by Attacker: The attacker can kill their own trapped troops from their Rally Point. If disbanded, 100% of the traps are repaired for free.
Tribe Wall
Palisade
The Gaulish Palisade is a well-balanced defensive barrier, offering solid defensive bonuses and moderate durability.
- Defensive Bonus:
1.025^level(+2.5% per level). At Level 20, defense is boosted by +63.9% (1.64x). - Durability Factor: 2x (Requires 2 times as many Rams to damage compared to Roman City Walls).