Tribe: Natars

Tribe Overview

The Natars are an ancient NPC tribe that spawns late in the game. They hold the building plans and control the Wonder of the World villages. Their units are extremely powerful and serve as the ultimate challenge for players attempting to conquer the server.

Special Trait:

Purely NPC Tribe: The Natars are a non-playable computer-controlled faction. They spawn at the beginning of the server, build the Wonder of the World, and launch heavy attack waves to defend their territory and artifacts.

Troops

Here are the detailed stats, resource costs, and actual training times (at server speed 10x) for the units of the Natars:

Pikeman
Attack: 20
Speed: 6 fields/h
Def (Inf): 35
Upkeep Upkeep: 1
Def (Cav): 50
Carrying: 60
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Guardsman
Attack: 100
Speed: 6 fields/h
Def (Inf): 90
Upkeep Upkeep: 1
Def (Cav): 75
Carrying: 50
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Axerider
Attack: 155
Speed: 14 fields/h
Def (Inf): 80
Upkeep Upkeep: 2
Def (Cav): 50
Carrying: 110
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
War Elephant
Attack: 250
Speed: 5 fields/h
Def (Inf): 120
Upkeep Upkeep: 4
Def (Cav): 150
Carrying: 0
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Natarian Emperor
Attack: 80
Speed: 5 fields/h
Def (Inf): 50
Upkeep Upkeep: 1
Def (Cav): 50
Carrying: 0
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Thorned Warrior
Attack: 65
Speed: 7 fields/h
Def (Inf): 30
Upkeep Upkeep: 1
Def (Cav): 10
Carrying: 40
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Birds Of Prey
Attack: 0
Speed: 25 fields/h
Def (Inf): 50
Upkeep Upkeep: 2
Def (Cav): 25
Carrying: 0
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Natarian Knight
Attack: 170
Speed: 12 fields/h
Def (Inf): 140
Upkeep Upkeep: 3
Def (Cav): 80
Carrying: 80
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Ballista
Attack: 60
Speed: 3 fields/h
Def (Inf): 45
Upkeep Upkeep: 5
Def (Cav): 10
Carrying: 0
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.
Natarian Settler
Attack: 30
Speed: 5 fields/h
Def (Inf): 40
Upkeep Upkeep: 1
Def (Cav): 40
Carrying: 3000
Wood 0
Clay 0
Iron 0
Crop 0
Cannot be trained directly.

Special Buildings

Wonder of the World

The Wonder of the World is the ultimate monument guarded by the Natars. Players must capture building blueprints from the Natar capital or other players to construct the Wonder of the World. The first player to upgrade it to level 100 wins the game.

The Specialties

  • NPC Antagonist: Cannot be selected or played — the Natars are the game's NPC antagonist tribe.
  • 0 Resource Costs: All resource costs are 0: Natarian units spawn as NPC-controlled armies and cannot be trained by players.
  • The War Elephant: The single strongest unit in the game (250 attack, 120/150 defence) and ignores walls.
  • Birds of Prey: The fastest scouting unit at 25 fields/hour and nearly impossible to intercept.
  • Natarian Emperor: Can reduce village loyalty, similar to a Senator or Chieftain.
  • Natarian Settler: Can carry 3000 resources — far exceeding any playable tribe's merchant.
  • End-Game Attacks: Launches coordinated end-game attacks on all players as the World Wonder race reaches its conclusion.

Artifact Limitations

  • Account Limit: A player can hold a maximum of 3 artifacts total.
  • Village Limit: A single village can hold a maximum of 1 artifact (Treasury level 20 allows holding Large/Unique, but does not add an extra slot).
  • Large/Unique Limit: You can only hold ONE Large or Unique artifact per account. If you possess a Large or Unique artifact, you cannot claim another.
  • Allowed Combinations: 3 Small OR 2 Small + 1 Large OR 2 Small + 1 Unique.

Server Troop Multipliers

  • Dynamic Scaling: The number of Natarian troops defending Artifacts/World Wonders, as well as the size of their attack waves, scale based on the specific server you are playing on.
  • Where to check: You can find the exact multipliers for your server on the homepage by selecting Server Info.
  • Defense Multiplier (Natars troop mult.): The base defense troops shown in the tables below are for a 1x multiplier. Multiply these by your server's Natars troop mult. (2x) to get the exact artifact and WW defense sizes.
  • Attack Multiplier (Natars attack mult.): Natarian attacks on World Wonders use a completely separate multiplier (NATARS_UNITS_ATT). Multiply the base attack wave numbers in the final table by your server's Natars attack mult. (0x) to determine the size of incoming sweeps and catapult waves.

Artifact & WW Plan Defense Troops

These troops guard wild artifacts and WW building plans. Below are the troop sizes calculated for this server's specific Natar Defense Multiplier (2x):

Unit Small / Plan Large Unique
3,000 – 4,800 6,000 – 9,600 9,000 – 14,400
4,000 – 6,400 8,000 – 12,800 12,000 – 19,200
4,000 – 6,400 8,000 – 12,800 12,000 – 19,200
200 – 400 400 – 800 600 – 1,200
3,000 – 4,800 6,000 – 9,600 9,000 – 14,400
1,400 – 2,200 2,800 – 4,400 4,200 – 6,600
900 – 1,600 1,800 – 3,200 2,700 – 4,800
180 – 440 360 – 880 540 – 1,320
2 – 10 4 – 20 6 – 30
2 – 10 4 – 20 6 – 30

World Wonder Initial Defense

When a World Wonder village is first spawned or captured, it is guarded by a massive Natarian garrison. Below is the initial defense troop ranges calculated for this server's specific Natar Defense Multiplier (2x):

Unit Troops Range
1,000 – 24,000
2,000 – 28,000
4,000 – 20,000
200 – 1,000
960 – 18,000
800 – 14,000
1,200 – 6,000
400 – 1,600
20 – 80
20 – 80

Natar attacks on World Wonders

When a player upgrades a Wonder of the World, the Natars launch heavy attack waves to demolish the construction. Below are the incoming Natar troop sizes calculated for this server's specific Natar Attack Multiplier (0x):

WW Lvl Wave
Lvl 5 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 10 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 15 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 20 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 25 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 30 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 35 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 40 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 45 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 50 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 55 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 60 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 65 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 70 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 75 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 80 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 85 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 90 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 95 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Lvl 99 Wave 1 0 0 0 0 0 -
Wave 2 0 - 0 0 0 0
Natars Details
Natars
Tribe Units: 10 Units